Orcs are savage mutated humans, grown hardy and brutal over the centuries. Years of breeding they have made them a separate species, independent of humans and unrecognisable. Orcs mostly live in the deserts and wastes of the northern Beltway, and throughout the northern Mountains.
Orc skin varies greatly, being various hues of green, grey, or brown. They often adorn themselves with piercings and tattoos. Most have large battle scars across their frames, often deliberately treated poorly to leave better scars. Orcs dress in simple make-shift clothing, needing little to cover themselves with the desert heat.
Orcs live in large nomadic tribes that continually war with each other and raiding human settlements for slaves and meat. While orcs enjoy treasure they raid mostly for the joy of violence, often attacking then leaving without bothering to claim their spoils. Unlike gnolls, orcs produce their own simplistic (but effective) weapons and armour, occasionally even farming for food; they just prefer not to. Orcs know of civilization, a dim fragment of their humanity remembers, but their wild fury prefers a simple life of violence.
Orcs communities are lead by the biggest and strongest with frequent changes in leadership. Orc bands are inconstant with bands dividing or combining on a regular basis.
Orcs revere chaos and Destruction, although this is seldom organized. There are very few orc clerics and most prefer primal shamans and witch-doctors over divine priests. Some orcs also turn their worship to demon-lords that offer temptations, typically might or power. Most orcs cannot be bothered with spiritually when there are things to kill.
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